If the player accepted Sayori's confession, then Yuri or Natsuki will be a looming presence throughout the game, as the player has not yet disclosed to them that he is dating Sayori, and with Yuri or Natsuki unaware of this, will attempt to make advances on the player. The second question determines the player's relationship with either Yuri or Natsuki and is also determinate of the player's relationship with them and depends on how the player answered the previous question. If the player chooses to decline Sayori's confession, the player will have a tenuous relationship with Sayori as a result of the player rejecting her confession in the base game. If the player chooses to accept her confession, he will start the story in a romantic relationship with her. The first question determines the player's relationship with Sayori. The demo portion of the mod is divided into three days (two full days and one partial). A third question asks if the player had played any other mods before playing Encore, but this question has no bearing on the story as of this writing.Įach of the four dokis have their own route that the player can pursue. Prior to beginning the actual mod, the player is prompted with the following questions: Did they accept Sayori's confession in the base game, who they chose to spend the weekend preparing for the festival. The story of Doki Doki: Encore! is heavily based on the player's choices. A full Demo was released privately on April 5th, with the full public release being made available on April 7th.Ī 2nd Demo was published on September 9th. On March 28th, 2019 it was announced that all coding work had been completed, and beta testing was completed by April 4th, 2019. On December 31st, 2018, it was announced that the DEMO would launch on January 5th, 2019, however, the project remained too underdeveloped for a full public release, and a decision was made to postpone the Demo's release so that the Demo could be refined and further edited. Initial play-testing finished on November 7th, 2018.Ī Teaser Trailer for the Mod was released on November 11th, 2018, with an initial projected release date sometime between November and December 2018. The first prototype of the mod was finished on October 6th, 2018, with the first play-testing phase beginning shortly afterward. Work on the mod officially began on August 11th, 2018. Shortly following Doki Doki: Exit Music's release, the idea of the Mod was pitched to a number of people in the Doki Doki: Exit Music Discord, who signed onto the project. How will you write this ending? Whose heart, if any, will your write your way into? The definition of closure is your own, but for that to happen, this story will need an Encore!Ī basic idea for the mod was formulated in late July of 2018, before being completed in early August of 2018. Take control of the MC as they struggle to balance their time between our favorite Dokis in a Post-Festival Mod as they compete once more for your love and affection as a dark, foreboding force seeks to tip the balance in their favor. The ultimate goal of this Mod is to provide the player with a sense of closure over the events of the main game as they choose how to end the story once and for all in their image (for good or bad) all the while channeling the vibes of the original game. Doki Doki: Encore! seeks to provide the player with an immersive social and gaming experience not seen in most mods, with the player's choices significantly altering the way the mod is played.
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